Neuroscience & Gamification
Emotional connection, Hippocampus, Dopamine, Endorphins and stress. How are they affected by gamification?
The gamification of learning is a modern, student friendly, efficient way of teaching and deliving content. This approach uses the elements and characteristics of video games to transform teaching in a way that will greatly affect students' engagement.
Revolutionise the way you assess your students by using Kahoot!
Classcraft transforms school by taking the video game mechanics that provide rich and interesting play experiences and applying them to the classroom setting.
Create a fun classroom atmosphere while playing a quiz show
A collaborative and versatile platform that educators can use across subjects to encourage 21st-century skills.
"Among apps for learning or practicing a language, you can't beat Duolingo." —PC Magazine. Awarded Editors' Choice for Language Learning
Challenge friends and meet new people who share your interests.
Informal Learning in eLearning
What is Informal Learning? What is the difference between Informal and Formal Learning? How can Informal Learning be applied to eLearning scenarios?
Why teacher training programs occasionally fail ?
What needs to be taken into account in order for teacher training programs to succeed?
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