If you make a tour at pages about education and education technology you will find out that in 2019 Virtual Reality remains one of its biggest trends. Of course most of the applications currently available are about foreign language learning.

I recently came across a new application that aims to enhance their learning through a virtual discussion process between the student - user and the VR system. This application is ImmerseMe, which as its name suggests expects to immerse the student into a virtual world by simulating everyday conversations in foreign languages. . The question is, can it stand out from the rest of VR applications?

Monday, 12 August 2019 10:14

Flipgrid: Empower students' voices!

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Flipgrid is a video discussion platform which allows the sharing of user-generated videos, among groups of people. It is currently used in over 50,000 classrooms to empower students and ignite discussion.

What is it?

The process is really easy. In Flipgrid, teachers post discussion topics to which students then reply using videos. Learners can pause and flip their camera while recording, add pictures or documents, trim unlimited clips and include a whiteboard, video styles, text, emoji, inking to their stories. Teachers and students can post replies to videos, like them and provide feedback to their peers. Every video along with its replies forms a Grid. Grids are the meeting place for classrooms, schools, departments or any learning community to discuss specific topics. Those Grids can be easily embedded in a variety of other platforms such as Wordpress, Moodle etc.

 

Life-long learning

Learning is not limited to a single, specific phase in life, that of the years at school, but also happens in different contexts, over the course of a lifetime. With its strategic framework for European cooperation in education and training, ET2020, the European Union supports the concept of lifelong learning by coordinating cooperation between Member States on training and formal, non-formal, and informal education.

Therefore an extensive variety of educational platforms have been developed that offer courses which spread from business and computer science to public health and marketing. One of the most notable is Coursera.

What is Coursera?

Founded in 2012 by professors of Stanford University, Coursera has gradually accumulated a catalog of hundreds of courses from elite institutions such as Stanford, Duke, Michigan and HEC Paris. Coursera possesses the largest and most eclectic catalog for online higher education.

 

Wednesday, 15 May 2019 09:12

Class Dojo

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Class Dojo is a student behavioral management system that is used by 35 million users worldwide according to the app’s developers.

How does it work?

Initially, after signing up at the Class Dojo (https://www.classdojo.com), the teacher creates his / her digital class by simply entering the names of the. Students then download the application to their mobile devices and register in their digital class easily via a QR code that has been given to them.

Students earn or lose "Dojo points" depending on how they behave in the classroom. These points vary according to the type of the behaviour and are predefined by the teacher. For example students can earn points if they are being kind to their classmates and loose points if they miss the homework's deadline. Particularly useful is the recording of the pupils' overall behavioral progress throughout the year, as it is not limited to a single lesson.

We are really excited with Google's Expedition updates. A few months ago Google implemented Augmented Reality "Expeditions" to the application. Now, the Silicon Valley giant, allows you to guide your students to the expeditions that you have created using external tools. This is actually huge news. The potential that this option unleashes are extraordinary since Expeditions finally becomes open to the public. You don't have to choose an expedition from the existing database if you don't see fit. From now on you can import your Expedition as well. Customized lessons are now a reality. 
 
Saturday, 17 November 2018 11:18

Panolingo – Learn Languages in VR

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 is a relatively new application that stands out from the plethora of Virtual Reality tools for learning foreign languages ​​that are available nowadays. The main reason for that is the excellent quality of the graphic depictions in the application. High-quality 360 ° panoramas are able to offer the user the viewing of environments in a natural way therefore enhancing the immersion of use, while limiting possible feelings of nausea due to the use of the medium.

 

The user through real life scenarios is required to complete activities by locating objects. For example, starting from his bed, the user is asked to locate his slippers in order to get up and then he has to find the door to get to the bathroom. The instructions for the execution of these actions are in English through incitements and natural expressions. This visualization of the necessary information will strengthen the imprinting on the user's subconscious, as it helps him to connect the new knowledge with real objects, in a really efficient way.

Friday, 05 October 2018 16:00

Blind Kahoots

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 So you have been using Kahoot! to evaluate students for a while now, but have you ever considered to implement Kahoot! when presenting a new lesson or concept?

Blind Kahoot Video

While many people create and play kahoots for review, formative assessment or to re-energise the class, others are using Kahoot! differently in a new approach called Blind Kahoot. Blind kahoots are designed to give every learner a chance to feel success and motivation throughout the game, and with long lasting effects. In a single game, you’ll be sparking curiosity about the new topic, laying the foundations for understanding increasingly complex concepts, and giving learners the opportunity to immediately and successfully apply their knowledge.

Monday, 24 September 2018 07:24

Mondly VR

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If you tell me I'll listen if you show me I'll see but if you let me experience I will learn.

Lao-Tse 

Mondly VR is a new application by Mondly, which uses virtual reality to help students expand their language learning skills. What makes Mondly VR stand out is its language recognition ability. Users can take part in conversations with virtual characters in a variety of different real life scenarios. Those scenarios include talking to a taxi driver, a hotel hostess, a waitress in a restaurant a stranger at the train station and a few other interesting choices.

Wednesday, 14 February 2018 11:06

Virtual Speech (Language VR)

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Undoubtedly, virtual reality has been one of the most discussed topics between educators since the past year. Multiple applications try to exploit its characteristics in order to enhance students’ learning process.

Virtual Speech (Language VR) is an application which through scenarios and a wide range of language situations, aims to use the virtual reality to teach foreign languages. Besides English the user can choose between the following languages: French, Spanish, Portuguese, German and Chinese. Russian, Japanese, Italian and Korean are soon to be released.

 Originally the app was developed to help people learn English through simulations of the English culture and landmarks. The idea behind this was to create a more exciting way of learning in a virtual environment. Research shows that visual representations help in maintaining information and learning new vocabulary (Jones, 2010). In addition the use of images helps in making abstract ideas more specific to students.

Sunday, 31 December 2017 09:23

Google Expeditions

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Google Expeditions is a virtual-reality teaching tool. It gives students an opportunity to explore a variety of amazing environments and areas that they may never have the chance to visit in person. You can swim with sharks, visit outer space, walk through a museum, and more without leaving the classroom. 

There are over 500 Expeditions trips available at the moment. Everything from the Great Wall of China, to the Buckingham Palace, and even the outer space are available as destinations for your students. Each Expedition is a 360-degree experience that allows students travel to an amazing place while being guided by a teacher.

To join an expedition, each participant needs a Wi-Fi-connected tablet or smartphone. Teachers choose the content that they want to show to the devices connected on the same Wi-Fi network and can pause, play, or change what students see.

Virtual reality provides an interactive, immersive experience. Instead of sitting passively, students stand up. Instead of looking at one aspect of an image, they literally turn their heads and move their eyes to view angles of a scenery. Instead of remaining aware of their classroom environment, they are immersed inside of a virtual reality setting.

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