Toondoo is an easy-to-use web-based application for creating comic books. That is why it is preferred by educators. It is so easy that even Elementary school children are able to use it without any issues.
Children are asked to imagine and make their own little stories by cultivating their metacognitive skills such as creativity and imagination.
Initially, it is mandatory to select a username and password in order to allow the user to enter the platform. After entering, the user is ready to begin his interaction with the world of Toondoo.
To begin with the user has to decide the structure of the comic, which is the desired number of slides and then starts the process of creating the story. The available range of characters is really enormous as the user can choose between men, women, children, birds and animals, athletes, famous faces, black and white figures and others. Next, he chooses the background image from an equally wide variety of sceneries such as exterior or interior spaces, the outer space, nature, abstract patterns, etc.). Then the story is enriched with objects such as trees, exterior or interior elements, sports items and many more. A story, however, to become a real comic needs text. The student can then add his own unique dialogues that enhance the final product. There is the whole pedagogical support as users make their own little adventure. According to the theory of cognitivism, learning is the result of the information processing element that is diffused during the process of creating a story. Within a meaningful environment, the student actively participates in discovery, experience and modeling, using the learning material, having full control over it. This way, this process is also linked with constructivist theories. The user, after completing his work, can either save it to continue it at a next stage or publishes it if he is satisfied with the result. Finally, it is important to mention that the user is able to communicate with other members of the Toondoo community, as the final sketch can be a source of feedback from third-party users.
Teachers can make whole presentations, exercises or comic books and pupils through entertainment to improve their knowledge.
Create your own comics at http://www.toondoo.com/
Help your EFL-ESL learners improve their pronunciation and accent with Vocaroo
Vocaroo is a free service that allows users to create audio recordings without the need to install any software. You don't even have to create an account to use Vocaroo. All you need to provide is a microphone
Vocaroo is a particularly useful tool especially for educators that teach teach foreign languages. It is available at no cost and allows the voice of the user to be recorded, allowing him to download the soundtrack to his computer, send it as an e-mail or share it directly on a social network (Charles & Dickens, 2012).
Its possible uses in the learning process are many, ranging from creating Podcasts, transmitting messages between students and teachers, reading short stories, and providing feedback to third parties (Charles & Dickens, 2012; TeachersFirst, n.d.).
Depending on the activity that will be requested by the student, the tool can function as either constructivist or behavioral, but the widest range of exploitable activities can be found under the "behaviourism umbrella"
Several studies have shown that using Vocaroo as a means of enhancing students' oral speech has ultimately led not only to the improvement of this but to the general perception and expressiveness of its users (Kim, 2014). Students' language skills also improve as pupils can repeat the activity as they wish and as many times as they want, while promoting self-assessment building on new knowledge, giving them learning autonomy (Kim, 2014; Budaghyan, 2015).
One of the great advantages of Vocaroo is its ease of use as it does not even need to create an account to use the service, making it extremely easy to be used even by the most inexperienced person(Charles & Dickens, 2012; TeachersFirst, n.d.).
Use Vocaroo at https://vocaroo.com/
Budaghyan, S. (2015). Technology Teacher Training in a Remote Region of Armenia. Procedure - Social and Behavioral Sciences, 197 (7th World Conference on Educational Sciences), 197-200. doi: 10.1016 / j.sbspro.2015.07.12
Charles, K.J., & Dickens, V. (2012). Closing the Communication Gap. Teaching Exceptional Children, 45 (2), 24-32.
Kim, S. H. (2014). Developing autonomous learning for oral proficiency using digital storytelling. Language Learning & Technology 18 (2), 20-35. Retrieved from http://llt.msu.edu/issues/june2014/action1.pdf
TeachersFirst. (n.d.) Vocaroo. Retrieved Oct 15, 2017 by https://teachersfirst.com/single.cfm?id=9921