Displaying items by tag: gamification

Motivation is a critical factor in the success of learning. When motivation weakens, learning ceases (Gee, 2003). Planning activities that emphasize students' motivation are able to offer ways to bridge their lack of interest, increase their involvement and ultimately foster learning in the subject area. How can the ARCS motivation model help instructional designers create more fun and engaging learning activities for the learners? 

Published in Articles

It is well known that gamification is an engaging technique that enables the creation of a deeper bond between the user and the product. Why does this happen? How does Neuroscience explain this connection? Read the article below by Juliette Denny to learn more.

Published in Articles
Friday, 05 October 2018 16:00

Blind Kahoots

 So you have been using Kahoot! to evaluate students for a while now, but have you ever considered to implement Kahoot! when presenting a new lesson or concept?

Published in Gamification
Tuesday, 04 September 2018 05:53

Gamification of Learning in eLearning

What is the Gamification of Learning? How can Gamification affect the design and sucess of eLearning Programms?

Nowadays countless activities involve us in a process of collecting points. You may get points for buying regularly from your local coffee shop, your neighborhood supermarket or even by travelling with the same airlines. Those are just a few common examples of gamification in the everyday life for most of us.
Gaming is the use of game mechanics in non-playable situations (Detering, Dixon, Khaled, & Nacke, 2011). This way, the game-related elements are used to directly improve the user experience and enhance one’s interest, encouraging greater product loyalty.

Published in Articles
Saturday, 30 December 2017 09:43

Gamification

The gamification of learning is a modern, student friendly, efficient way of teaching and deliving content. This approach uses the elements and characteristics of video games to transform teaching in a way that will greatly affect students' engagement.

Published in Articles
Saturday, 16 December 2017 11:37

Learn English with Johnny Grammar's Word Challenge

Johnny Grammar's Word Challenge is an application suitable for Android and IOS devices. It is really beneficial for students who learn English and want to improve their knowledge of grammar and vocabulary. The aim of the game is to answer as many correct questions as possible within a minute, with the user receiving badges depending on his performance (Grammar Guru, Word Wizard and Supreme Speller badges). By winning badges the player is placed on a leaderboard competing with other players worldwide.

Published in Learning on the go
Friday, 15 December 2017 18:19

Socrative - Manage your classroom efficiently

Socrative is a tool primarily designed to evaluate the learner. The application (response system) allows the educator to create several kinds of quizzes: Multiple Choice, Right or Wrong, Brief Response, etc. Those quizzes are accessible by the tutor who has access to view the responses of each student (Kokina, & Juras, 2017). There is also another option called “Exit Ticket”, which provides a direct insight into the students' understanding of the main points of the course. (Tretinjak, Bednjanec & Tretinjak, 2015).

Published in Management tools
Tuesday, 05 December 2017 10:24

QuizUp

 

QuizUp is an application designed for IOS and Android devices where two compete in a quiz. This means that there is a need for an internet connection throughout the game. Initially, the user creates his or her own account, uploads an image that differentiates him from the other contestants and selects the categories of interest, thus giving the necessary meaning to the game.

Published in Gamification
Tuesday, 28 November 2017 16:45

Duolingo - Learn foreign languages in a fun way

One of the most popular and well-known tools for learning a language online is Duolingo. Duolingo is completely free, easy to use and makes it a lot of fun the acquisition of a new language. There is a variety of languages you can choose from, including English, Spanish, French, German, Italian, Portuguese, Russian, Dutch, Swedish, Turkish, Japanese, Norwegian, Danish, Polish, Hebrew, Vietnamese, Greek, Ukrainian, Welsh, Hungarian, Swahili, Korean, Romanian, Czech and Chinese.

Published in Learning on the go

The "Civilization" computer game series is a creation of Sid Meier,a well known digital video game producer and creator.

All games of the series follow the same pattern. These are strategy games in which the player is asked to take on a historical culture and develop his imaginary empire through the different periods of the past and of the future (Sakic & Varga, 2015). The player is called upon to exploit the natural resources in the game, to enter into trade agreements with other cultures, to build cities, to conduct warfare in order to show his culture as the strongest in the game (Squire, 2008).
Published in Video Games