Kirkpatrick Model of evaluating Teacher Training programs

How Kirkpatrick Model of evaluating Training can benefit schools and organizations that undertake teacher training programs?


How to Notify Learners When to Click the Next Button in E-Learning #293

This week, the elearhing heroes challenge is to share ideas for notifying learners when it’s time to click navigation buttons in elearning.


tevent.io – An out of the box approach on ePortfolios

Teventio. Inspire. Get inspired. Teventio is more than a simple browser-based platform that hosts ePortfolios.


vr's impact in education

What is the impact of Virtual Reality in Education?

How Virtual Reality, VR, can benefit students engagement and understanding and what is its wider impact on Education? 


a group of adult learners

Key principles to consider when designing eLearning courses

Are you planning to continue teaching online ? If so, are you aware of the key principles to consider when designing eLearning courses?


How to be prepared for online teaching and overcome its difficulties

Difficulties in online teaching can be sorted into 3 categories. Are you aware of them? How can you overcome them?


Learning Theories: A quick course for new instructional designers

A free course on the basic concepts of the most common learning theories for those who seek to enter into the field of Instructional design


a hand holding a smartphone. Two people appear inside the phone, a student and a teacher are in a class

How to teach online? Useful and easy tips to follow

How to teach online? Useful and easy tips to follow for teachers and academic institutions which plan to work remotely during these hard times.


Using Tabs Interactions in E-Learning #272

Tabs interactions are one of the most common interactions in e-learning. They’re super flexible and come in all shapes, sizes, and designs.


Using True/False Variables in eLearning #271

This week, our elearning heroes challenge is to share an example that demonstrates how true/false variables can be used in eLearning.