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The "Civilization" computer game series is a creation of Sid Meier,a well known digital video game producer and creator.

All games of the series follow the same pattern. These are strategy games in which the player is asked to take on a historical culture and develop his imaginary empire through the different periods of the past and of the future (Sakic & Varga, 2015). The player is called upon to exploit the natural resources in the game, to enter into trade agreements with other cultures, to build cities, to conduct warfare in order to show his culture as the strongest in the game (Squire, 2008).

 

Minecraft is a building game in which the user is called within its virtual world to place and customize bricks (or as they are called in this game, Blocks) and materials to build constructions that can be functional or not. The user also has to choose from a series of playable scenarios that are distinguished in creative, adventure and survival modes and can also chose to play alone or with others in the multiplayer mode (Nebel, Schneider & Rey, 2015). The particularly useful scenario of creativity is one that provides the greatest potential for educational use as players have unlimited materials to develop the constructions they desire, without being limited by drawbacks such as slow movement from one place to another or the risk their virtual character experiences death, like it happens in the survival mode (Overby & Jones, 2015).

Tuesday, 21 November 2017 12:16

This War of Mine: a serious game

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This War of Mine is an electronic video game developed by the 11 bit studios. The game’s background is inspired by the Yugoslav civil war and the siege of Sarajevo, which lasted four years in which approximately 5,000 mainly civilian civilians were killed (Kirkpatrick & Schiltz, 2016).

What makes it special is that, unlike the other games that put the user in the position of warrior, this game puts him in the position of a citizen and the way he experiences a warring conflict having survival as his main concern (Noack, 2014). The player is called upon to manage the survival of a group of citizens through organizing the distribution of available resources such as fuel, food, water and medicine in particularly difficult situations that affect the mood and vitality of each member until a ceasefire is declared.